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Supercoach

Herald Sun TAC Supercoach
URL http://supercoach.heraldsun.com.au/
Type of site Sports
Available language(s) English
Owner Herald Sun
Current status Public

Supercoach is an online Australian Football League (AFL) fantasy football game in which the competitor takes on the role of coach and selector and guide his or her hand-picked team to glory against other teams. Supercoach is run by the Herald Sun in Melbourne. Super coach is available at Adelaidenow in South Australia, Perthnow in Western Australia and the Courier Mail in Queensland.

Supercoach is currently sponsored by the Transport Accident Commission.

In 2009 there were 349,124 players.

Supercoach is one of the biggest AFL fantasy competitions along with the AFL Dream Team and Fox Sports (Australia)'s Fantasy AFL.

Contents

Point Scoring

Points are gained or deducted depending on the performances of your 22 players for each round. Up to three emergencies can replace players in your starting 22, who didn't play that specific round. If you have a 0 scoring player in a certain position and don't have an emergency selected in that position, you'll not score any points for that player. You can choose who on the reserves list you'll use as an emergency. Meanwhile the remaining five substitutes on your reserves list don't score, but can increase in value.

Points are based on Champion Data's official AFL rankings. Including;

  • Effective kick = 4 Points
  • Ineffective kick = 0 Points
  • Clanger kick = -8 Points
  • Effective handball = 2 Points
  • Ineffective handball = 0 Points
  • Clanger handball = -6 Points
  • Handball receive = 1 Points
  • Loose-ball get = 4 Points
  • Goal = 8 Points
  • Behind = 1 Points
  • Uncontested mark (maintaining possession) = 1 Points
  • Contested mark (maintaining possession) = 6 Points
  • Uncontested mark (from opposition) = 4 Points
  • Contested mark (from opposition) = 8 Points
  • Tackle = 4 Points
  • Free Kick For = 4 Point
  • Free Kick Against = -6 Points
  • Hitout to advantage = 3 Point

Strategy

There are many strategies to employ, but the most consistent and basic theme is based around gathering young undervalued players early and selling them off once their value increases, replacing them with the stars of the AFL competition. The overall goal is to go into the finals with 22 of the top points gathers in your team, a goal which can only be achieved through trading players and using online resources to get ahead. A good score to be achieving each week should be over or around 1750. But there are many people who get into the 2000s. If you want to be scoring very high each week, i.e. being the top of your league then you should be aiming to score around 2200+.

Picking your team

The best way to go about picking your team varies by person. A good way to start off is by selecting two cheap usually rookie players who are less than $120,000 each for each position/area. This players will most likely be on your bench and hopefully increase in price throughout the year. You should now start to look at purchasing some bargain players, usually priced from $200,000-$350,000. You should try to pick players that will play each week and increase your score. You should have now filled up most of your 30 players and have only 2-3 spots left in each area. You can fill these up by using your remaining salary cap by purchasing the "Big Guns". These players should be the players who accumulate most of your score.[1]

References

External links